


* Pokey Goo - A spiky yellow ball, also able to form four connections and, on placement, forms spikes that stick it to the terrain.

* Water Goo - A translucent ball, seen in a trailer for the game as being able to form single connections to other Goos, and hence form long chains. * Balloon Goo - Fly upwards, which allows the player to lift other objects. Pushes/pulls very strongly to reach its optimum length, resulting in strong springlike tendencies. Maximum of three connections on placement. * Ivy Goo - Can be attached and detached from the structure. Does not push/pull strongly to gain optimum length. Maximum of four connections on placement. Pushes/pulls connections to its optimum length. Some of the ordinary balls have no special abilities, once they have been incorporated into the structure, they cannot be used again nor they can reach the pipe to be rescued. The player needs to exploit their combinations in order to complete each of the levels. There are many types of goo balls in the game and each of them have unique abilities. Levels and chapters in the game will be interspersed with cut scenes, and the game will also feature "Obsessive Completion Distinction (OCD) Flags" - awards unlocked for having completed levels under more stringent criteria. Goos recovered in the pipe are pumped through to the World of Goo Corporation, a sandbox area where the objective is to build a tower taller than those of other players of the game, whose towers are represented by respectively named clouds floating at altitudes corresponding to their height. In order to do so, the player must use their various abilities to build bridges, towers and other structures to overcome gravity and various terrain difficulties such as chasms, hills, spikes or cliffs. The main objective of the game is to get a requisite number of goo balls to the pipe representing the exit. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server. There is also a bonus meta-game called "World of Goo Corporation", whose objective is to build the highest tower using goo balls which the player collected through the course of the game. Each level has its own graphical theme and music, giving it unique atmosphere ]. The game is divided into five chapters, each containing several levels. It is based on the prototype game "Tower of Goo" ] developed for Kyle Gabler's rapid game prototyping Experimental Gameplay Project. The game is built around the idea of creating large structures using balls of goo. ] ] It has been nominated for the Seumas McNally grand prize, Design Innovation Award and Technical Excellence from the Independent Games Festival in February 2008.
#WORLD OF GOO LEADERBOARD MAC OS#
"World of Goo" is a puzzle computer game being developed for the Wii, Windows, Mac OS X, and Linux by 2D Boy, an independent game developer founded by Kyle Gabler and Ron Carmel, both former Electronic Arts employees.
#WORLD OF GOO LEADERBOARD PC#
Platforms = PC ( Linux, Mac OS X, Windows), Wii ( WiiWare) ] ] World of Goo Corporation is contractually obligated to state that everyone is a winner and is enthusiastic to celebrate everyone's tower building opportunities equally.Modes = Single player, Co-operative ( Wii only) Massive Online Competition - Human players around the world compete in a living leaderboard to build the tallest towers of goo in World of Goo Corporation's mysterious sandbox. World of Goo Corporation - Congratulations! World of Goo Corporation is the Global Leader in Goo and Goo Related Product, including World of Goo Corporation Trademark Brand Soft Drink Beverage and World of Goo Corporation Trademark Brand Facial Exfoliating Lotion. The Sign Painter - Someone is watching you. World of Goo Balls - Along the way, undiscovered new species of Goo Ball, each with unique abilities, come together to ooze through reluctant tales of discovery, love, conspiracy, beauty, electric power, and the third dimension. Mysterious Levels - Each level is strange and dangerously beautiful, introducing new puzzles, areas, and the creatures that live in them. Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. This is the FIRST CHAPTER of the award winning game, now on Android. "Game of the Year" -MetaCritic, IGN, TouchArcade, Rock Paper Shotgun, GameTunnelīeautiful and surprising, the millions of Goo Balls who live in the World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious.
